Matt Stephens
Well-Known Member
I liked the gameplay of '11 a lot more than '12. Didn't have to do much adjustments to the AA sliders in '11. I downloaded the '13 demo today and have actually really liked the gameplay so far. Played a game as Alabama against LSU and it was almost too easy in the run department. First two running plays went for 40+ yards around the right end. Don't know what difficulty it's set at, but I couldn't find a way to change it.
The defensive mechanics seemed a lot better overall. Ran two receivers on fades and one on a deep post against cover 2 (like I talked about in my previous post), and threw to the open guy across the middle. The FS going deep broke after a slight delay, but made an animation like he had to regain his balance after having to break so quickly, which slowed him down. Good start, in my eyes.
The defensive mechanics seemed a lot better overall. Ran two receivers on fades and one on a deep post against cover 2 (like I talked about in my previous post), and threw to the open guy across the middle. The FS going deep broke after a slight delay, but made an animation like he had to regain his balance after having to break so quickly, which slowed him down. Good start, in my eyes.