I'm guessing things have slowed down a bit in this thread because we're busy in our respective NCAA 14 threads now. I've had a chance to play it a week or so now, and love the way they re-did the recruiting - much less of a time sink and just more accurate in general now, it seems. The gameplay changes, I can't really tell what they've changed - Some plays seem more effective, and some plays less. I also like the Ultimate Team thing, although I see it as more of something I'll occasionally dabble in when I'm not doing Dynasty stuff.
One option or gameplay mode I wish they would add - Streamlined playing. Meaning, a game option with no replays, no commentary, no running ticker on the bottom of the screen, and none of the presentation stuff. I realize that some of that stuff is in now in order to hide when the game is loading, but I'd honestly rather see a loading icon for a second or two. Just me, or everyone - I normally am tapping X constantly between plays and skipping every sort of presentation thing. I could careless about the "realistic" aspects they throw into the game.
Non-NCAA games, I got my computer back so I've played a couple Civ5 games. Because I have ADD when it comes to games, I'll play a couple turns of that while waiting for NCAA to finish loading / simming. Great stuff. It plays so different from Civ4 that I'm still getting used to things. To those of you with more experience in the game, how far apart should I space cities...? In past games, your "city grid" was always a 5-by-5 grid with the corners cut out, but in this one with the switch to hexes, I can't tell. It's resulted in me inadvertently starting cities that are too far to ever connect to my capital, or so close that they're running into resource problems. I do like though that in general, it's easier to win with a smaller empire as opposed to previous editions, since all of the Wonders you can build have reduced costs.