Picking out a crucial sequence of plays or performance and going in-depth on that while eschewing the routine play-by-play is my preferred route for a non-traditional gamer. It allows you to go more in depth and provide a lot of the "bullet points" without abandoning prose. I know a lot of web-centric publications are doing the bullet points, like reformedhack mentioned, but I don't think your beat writers should be abandoning the ability to tell a story. The only thing they should be running away from is play-by-play and straight recaps.
Up front, I'll offer a disclaimer: When I left the newspaper business, I went into the magazine biz because I still love the art of storytelling.
The reality is that there are fewer and fewer newspaper beat writers with the ability to be compelling
storytellers (in the classic sense of the word) on deadline without falling into the traps of play-by-play and recapping agate in long form. Most of them have to be
reporters, covering the front office, free agency, police blotters, etc.
If I were an editor with the luxury of having a beat writer who's both a great reporter and a great storyteller -- I mean someone who can compel readers to read their stuff, someone who can capture attention with their words -- and could do it quickly (in light of later start times and earlier press times), I'd probably encourage them to write prose. As long, of course, as they can give me something much richer than what I saw on TV last night. If you can't give me that, then give me something I can digest quickly enough to be knowledgable at the water cooler.
My reasoning for the bulleted approach is multifold:
• We're losing the fine art of crafting stories vs. writing reports; a columnist might be a better outlet for yarn-spinning.
• I worry about reader attention spans in an era where we're bombarded with thousands of messages every day, so if a story fails to grab and sustain interest, it doesn't do anyone much good. That being the case, I'd almost prefer game coverage to give me the nuts and bolts, and move on.
• A quick-to-gather, quick-to-file format theoretically allows a beat writer to spend more time actually reporting (game coverage isn't really *reporting* anymore) -- and working on future features, where print can do what it does best: showcase great writing and great photography.
But I admit I am not the Oracle of Delphi ... just a former sports editor who is still fascinated by the industry.