To me, page design has always been a three-step process. But none of it matters if you don't know basic design principles. If you look at it as putting a puzzle together, just making a page pretty, then you are missing the true reason for graphic designers. Once you have basic knowledge of good, clean newspaper design, then the three-step process kicks in . . .
1. take a step back and take a look at all of the elements you have for the page (stories and lengths, photos, refers and breakout boxes, etc.)
2. Figure out what is important and set aside a heirarchy in your head, and either sketch a sample layout out on paper or in your head. In effect, have a plan before you start throwing stuff on the screen.
3. When you can, start with your centerpiece, make it dominant, and try and let everything else get out of the way.
Good layout is obviously more complicated than that, but to me, this was a good basic premise. I started out as a sports writer in the business and after a year, got a job as a sports designer. I have to say, with limited experience and schooling on the subject, it took me a good three years to really feel comfortable in the designers chair.
It just took me a while to get past "making the page look clean and pretty" and start really thinking about what I want to accomplish with the page design that I choose. After I learned that, I realized it's more about the thought process than it is about execution, or at the very least, equally important. 12 years later, I love my job and what I do, even on the days where I feel I am shoveling sections out the door, because you are not always in a situation where you have a day to work on a features design. In fact, you rarely are anymore.
Hope this helps, and didn't confuse you.
